…one man's contribution to the Weeeeerly Wild World
In Second Life (using the Second Life viewer version 3.7.12), I was having problems viewing people’s profiles in world – they would more often than not show up with a white background and lacking the usual details. I was patient for a few days, thinking maybe it was a server issue, but it was getting annoying because I enjoy reading profiles.
When the problem failed to resolve itself I attempted to download and install the ‘latest’ version of the SL viewer (as per the homepage link – version Second_Life_3_7_19), but this caused more problems.
– when I altered my outfit it didn’t update in my view but other people saw me ok
– everyone else seemed to rezz ok at first but as new people arrived or changed they would appear grey
I cleared my cache (quickly by renaming the cache directory as per a previous post) and tried again with similar results.
I tried uninstalling the viewer and then installing the new version (instead of straight over the top of the current install as I had done originally)… things seem better, but perhaps now resolved fully. However, that’s not what I really wanted to gripe about.
When I installed the latest version I was presented with an altered login screen:
The obvious difference is that the Log In bar has moved to the top of the window, which, while this not what we’re familiar with and initially looks good, it is in line with how other user interfaces often are, such as popular websites. It might also serve as a fix from problems using the viewer on certain setups where the Log In bar may have ended up off the bottom of the screen – I can only assume.
Sadly, other changes to the Log In bar seem to lack any logic: why on earth would you replace one single Log In button with three Log In buttons?
They have also done away with the Create Your Account part, although that never seemed necessary to me since when you use SL for the first time, you likely get to it via the SL website where you can create your account.
I have, in my viewer, enabled the ‘Start at’ box, so I can put in the name of a region I want to arrive at (mainly since I don’t have somewhere I consider to be ‘home’ in Second Life), so that adds the third Log In button, but really, how often is more than one Log In button a sensible design choice? Previously I would type in my name, press the Tab key to move to the password box, type in my password, Tab to the Start at box, fill that in and/or Tab to the Log In button, and press the Space Bar. That sounds quite complicated but it’s actually a simple routine – like Tabbing between the boxes on a web form, rather than moving the mouse to click into each box in turn. Now though, the ‘clever SL design team’ have messed up my routine, and muddled up the Tabbing procedure – I now have to tab along to the correct Log In button.